An ocean has only one rule.

You start as almost nothing: a fingerling in open water. Nearly everything that moves can eat you. Hunt what is smaller than you. Hide in the kelp from what is bigger. Each meal makes you longer, and each tier you reach turns a predator into prey.

Length decides everything. You can eat a fish that is shorter than 92% of your length. A fish that is half again longer than you can eat you in one bite.

  • 16 species, from reef guppies to the Great White and the Orca. Each species has its own behaviour: schools, ambush hunters, ink jets, electric shocks, and sonar.
  • 9 tiers and 3 player forms, from Fry to Leviathan.
  • Kelp, rocks, coral reefs, and a broken freighter to hide in.
  • A run is short. Play again and beat your best time (the browser keeps it).
  • At the end of a run, share a card with your final form, your time, and the biggest fish you ate.

Play it in the browser on a computer or a phone. A gamepad is supported.

Controls

Keyboard and mouse

  • Mouse: steer
  • W or Shift (or hold the left mouse button): sprint
  • S: glide (slow and quiet)
  • Space: burst
  • Q: pulse (sonar), E: terror (roar). You unlock them when you grow.
  • Esc: pause. M: mute.

Gamepad

  • Left stick: steer. Right stick: move the camera.
  • RT: sprint. LT: glide.
  • A: burst. X: pulse. Y: terror. Start: pause.
  • In the menus: the D-pad or the left stick moves, A selects, B goes back.

Touch

  • Drag on the left side of the screen to steer.
  • Use the buttons on the right for sprint, glide, burst, pulse, and terror.
  • Turn the phone to landscape.

Credits

  • Made with three.js and Vite.
Published 8 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsachaudh
GenreAction, Survival
Tags3D, Atmospheric, fish, gamepad, ocean, Short, Singleplayer, underwater, webgl
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

Comments

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Love this game!